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While Nintendo offered an official spec sheet for the Switch 2 last month, neither it nor an accompanying blog post from chip-making partner Nvidia provided many specific numbers for the upcoming console's raw CPU and GPU horsepower. Today, though, Digital Foundry is offering what it calls "rock-solid confirmation" of the system's final tech specs, adding detail and clarity to years-old leaks and educated speculation on the system's internals (which turned out to be largely reliable in the end).
Unlike the Switch—which basically used an off-the-shelf Nvidia Tegra T1 chip—Digital Foundry says the Switch 2 is using "very much custom silicon designed specifically for Nintendo and for mobile gaming." You can see what that means in terms of raw hardware performance in the tables below.
Glancing at those numbers, it's easy to pick out a large difference between the system's performance in docked and undocked modes; its CPU and GPU clocks and memory bandwidth all increase substantially when plugged into a TV. Those differences could help explain why the Switch 2 dock uses an active cooling fan, unlike the much simpler TV-connection dock on the original Switch.
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Unlike the Switch—which basically used an off-the-shelf Nvidia Tegra T1 chip—Digital Foundry says the Switch 2 is using "very much custom silicon designed specifically for Nintendo and for mobile gaming." You can see what that means in terms of raw hardware performance in the tables below.
Switch 2 | Switch | |||
---|---|---|---|---|
Docked (Quality) | Undocked (Performance) | Docked (Quality) | Undocked (Performance) | |
CPU clock | 998 Mhz | 1101 Mhz | 1020 Mhz | 1020 Mhz |
GPU clock | 1007 Mhz | 561 Mhz | 768 Mhz | 460 Mhz |
Ray-tracing | 20 gigarays/sec | 10 gigarays/sec | N/A | N/A |
Memory bandwidth | 102GB/s | 68GB/s | 25.6GB/s | 21.3GB/s |
Switch 2 | Switch | |||
---|---|---|---|---|
Total | System (reserved) | Total | System (reserved) | |
CPU cores | 8 | 2 | 4 | 1 |
Memory | 12GB (LPDDR5X) | 3GB | 4GB | 0.8GB |
Switch 2 | Switch | |
---|---|---|
CPU architecture | 8x ARM Cortex A78C | 4x ARM Cortex A57 |
GPU architecture | Ampere | Maxwell |
CUDA Cores | 1536 | 256 |
Memory interface | 128-bit/LPDDR5 | 64-bit/LPDDR4 |
Glancing at those numbers, it's easy to pick out a large difference between the system's performance in docked and undocked modes; its CPU and GPU clocks and memory bandwidth all increase substantially when plugged into a TV. Those differences could help explain why the Switch 2 dock uses an active cooling fan, unlike the much simpler TV-connection dock on the original Switch.
Read full article
Comments